Tuesday, April 16, 2013

Parchment corrections

New version of the opening movie, some edits to make it more cohesive with the rest of the game. Also received some script changes for word choice to make the story clearer.


youtu.be/UaCeWAWUJw4
You can check the game out at ultrarunway.com

Friday, April 5, 2013

Doodle time!

Felt like destressing, so while working on the titles for my animated short, I decided I wanted to make my title card look more hand drawn, came across this really nice photoshop pencil brush, and proceeded to get distracted doodling.
Self portrait doodle
Bear concept I've been messing with. Want to model it.

Tuesday, March 26, 2013

Putting the start in opening

So I finally finished compositing the opening movie for Paper Sorcerer, and I'm really excited to show it off.
I did the animation and editing, drawings and music by the game's developer, Jesse Gallagher.

Here it is:

Friday, February 22, 2013

Turnabout pickle

Another update on the pickle project!

Today is about concept progression, specifically about my current project, 'Dire Pickle'
It started with the idea of a film noir detective that is a pickle.














I was thinking about concepts for a movie poster composition.
It progressed to a colored graphic sort of piece. I was looking at Dick Tracy a bit for cues on how to handle blacks and colors.

































And then I proceeded to a more detailed finished piece, trying to unify the piece by adding green throughout.

































Next post, I'll talk about how this idea evolved into a concept for a 3D short.

Tuesday, February 12, 2013

Summer teaching

Hi, thought I'd post some old stuff.
Last summer I taught some summer workshops for ProjectFun, one of them a new one in After Effects, so I thought I'd share some of the examples I made for the kids. Real rough and dirty, but they show the type of effects/compositing I wanted kids to do in class.



I had developed the class curriculum with middle to high-school students in mind, so when I ended up teaching it to a group of ~8-year-olds I had to change up a lot of the material, but it was a very educational experience.

Thursday, February 7, 2013

Quick pickle

Haven't posted in awhile, thought I'd toss up a recent exercise.














Above: the sculpt in Zbrush, then created lowpoly cage with projected normals.